Staves

New to OT0: Tomes and Fans join the classic six weapon types.

WeaponPhys. Atk Elem. AtkBonus
Giant's Club 229 112 --
Battle-Tested Staff
BATTLE-TESTED
212 399 Attack effect: Small chance to reduce target's Speed.
Magic Breaker 198 102 Attack effect: Small chance to reduce target's Elem. Def.
Staff of Discipline 198 380 Equip effect: Restore 6 SP every turn.
Morningstar 196 102 --
Rough-Hewn Rod 177 315 --
Sledgehammer 171 98 --
Sunshadow Staff 171 335 Equip effect: Raise potency of light/dark-based attacks.
Staff of Hope 160 300 Attack effect: Small chance to poison target.
Aegis Mace 143 85 --
Absolute Zero Staff 132 293 Equip effect: Raise potency of ice-based attacks.
Limbus Rod 130 250 Equip effect: Lose SP equal to 3% of own max SP every turn.
Chain Flail 120 60 --
Wizard's Rod 113 300 Attack effect: Small chance to poison target.
Guardian's Staff 110 272 --
Staff of the Sacred Church 102 230 --
Bloody Staff 98 188 Attack effect: Small chance to inflict bleeding.
Meteorite Rod 98 216 --
Enchanted Rod 91 242 Attack effect: Small chance to reduce target's Elem. Def.
Sturdy Sapphire Rod 89 176 --
Sapphire Rod 86 158 --
Obsidian Staff 82 136 --
Illusionist's Staff 78 126 --
Pole Mace 76 51 --
Trick Staff 74 120 Attack effect: Small chance to reduce target's Elem. Def.
Ebony Staff 73 104 --
Flail 68 42 --
Mace 63 33 --
Ivory Staff 60 118 --
Searing Staff 58 109 Equip effect: Raise potency of fire-based attacks.
Jade Staff 58 116 Equip effect: Raise potency of light-based attacks.
Staff of Wonders 56 92 Attack effect: Small chance to reduce target's Elem. Def.
Conjurer's Staff 42 83 --
Lapis Rod 29 59 --
Laurel Staff 24 52 --
Oak Staff 16 68 --
Quartz Rod 12 38 --
Light Staff 8 24 --
Stone Rod 4 22 --
Staff 1 8 --
Makeshift Staff It's not much of a staff, but it'll have to do.
Psychic Staff 78 Attack effect: Small chance to reduce target's Elem. Def.
Forbidden Staff
FORBIDDEN
-210 342 --