Axes

New to OT0: Tomes and Fans join the classic six weapon types.

WeaponPhys. Atk Elem. AtkBonus
Forbidden Axe
FORBIDDEN
391 --
Battle-Tested Axe
BATTLE-TESTED
350 250 Equip Effect: Raise potency of ice/lightning based attacks.
Hero's Axe 340 Equip effect: Raise potency of lightning-based attacks.
Axe of Hope 312 214 --
Savage Greataxe 306 Attack effect: Small chance to blind target.
Spirit Axe 300 350 Equip effect: Raise potency of all elemental attacks.
Bloody Axe 297 Attack effect: Small chance to inflict bleeding.
Ogre Cleaver 286 --
Guardian's Greataxe 274 --
Limbus Axe 250 Equip effect: Lose SP equal to 3% of own max SP every turn.
Gargantuan Axe 248 Attack effect: Small chance to reduce target's Phys. Def.
Hill Cleaver 221 --
Inferno Axe 199 Attack effect: Small chance to reduce target's Elem. Def.
Dual Axe 196 Attack effect: Deal 1 additional attack.
Graviton Axe 186 --
Grand Cleaver 186 --
Bear Cleaver 181 Attack effect: Small chance to reduce target's Phys. Atk.
Rock Cleaver 156 --
Horn Cleaver 134 --
Bone Cleaver 128 --
Guardian's Axe 123 --
Silver Axe 122 --
Viking Axe 113 --
Adamantine Hatchet 112 230 --
Frost Axe 110 Equip Effect: Raise potency of ice-based attacks
Francisca 103 --
Elemental Hatchet 98 206 --
Steel Axe 96 12 Attack effect: Small chance to reduce target's Elem. Atk.
Hunter's Handaxe 81 --
Noxious Spider Axe 78 68 Attack Effect: Small chance to poison target.
Soul Hatchet 78 147 --
Heavy Axe 76 --
Helmcleaver 71 Attack Effect: Small chance to reduce targetr's Phys. Def.
Cleaver 70 --
Battle Hatchet 59 --
Guard's Great Axe 54 --
Silver-Laden Axe 43 --
Enchanted Axe 40 98 Attack effect: Small chance to put target to sleep.
Arcane Hatchet 36 36 --
War Axe 26 --
Iron Axe 24 --
Handaxe 8 --
Makeshift Axe It's not much of an axe, but it'll have to do.