Accessories

Equip effects and job restrictions for every accessory.

AccessoriesEffectJobsHow to get
SP Cleansing Stone Equip effect: Prevent SP sap. All
Invigorating Stone Equip effect: Prevent drain. All
Fortifying Stone Equip effect: Prevent weakness. All
Vivifying Stone Equip effect: Prevent instant death. All
Calming Stone Equip effect: Prevent terror. All
Brtight Stone Equip effect: Prevent blindness. All
Articulate Stone Equip effect: Prevent silence. All
Lively Charm Equip effect: Prevent paralysis. All
Wakeful Stone Equip effect: Prevent sleep and comatose. All
Congealing Stone Equip effect: Prevent bleeding. All
Antidote Stone Equip effect: Prevent poison. All
Dark Amulet Equip effect: Reduce dark damage. All
Light Amulet Equip effect: Reduce light damage. All
Wind Amulet Equip effect: Reduce wind damage. All
Lightning Amulet Equip effect: Reduce lightning damage. All
Ice Amulet Equip effect: Reduce ice damage. All
Fire Amulet Equip effect: Reduce fire damage. All
Void Amulet Equip effect: Greatly reduce dark damage. All
Gleaming Amulet Equip effect: Greatly reduce light damage. All
Tempest Amulet Equip effect: Greatly reduce wind damage. All
Thunderstorm Amulet Equip effect: Greatly reduce lightning damage. All
Blizzard Amulet Equip effect: Greatly reduce ice damage. All
Inferno Amulet Equip effect: Greatly reduce fire damage. All
Tattered Shoes -- All
Silver Locket -- All
Battle Charm -- All
Traveler's Charm -- All
Ancient Necklace -- All
Falcon Gloves -- All
Crescent Moon Necklace -- All
Divine Halo -- All
Critical Earring -- All
Sprightly Earring -- All
Enlightening Earring -- All
Unerring Earring -- All
Protective Earring -- All
Stimulating Earring -- All
Empowering Earring -- All
Critical Cuffs -- All
Sprightly Cuffs -- All
Enlightening Cuffs -- All
Unerring Cuffs -- All
Protective Cuffs -- All
Stimulating Cuffs -- All
Empowering Cuffs -- All
Critical Bracelet -- All
Sprightly Bracelet -- All
Enlightening Bracelet -- All
Unerring Bracelet -- All
Protective Bracelet -- All
Stimulating Bracelet -- All
Empowering Bracelet -- All
Critical Necklace -- All
Sprightly Necklace -- All
Enlightening Necklace -- All
Unerring Necklace -- All
Protective Necklace -- All
Stimulating Necklace -- All
Empowering Necklace -- All
Beastly Scarf Equip effect: Restore 100 HP after performing an action. All
Dragon's Scarf Equip effect: Restore 6 SP after performing an action. All
Spirit Scarf Equip effect: Restore 60 HP/4 SP after performing an action. All
Imperial Scarf Equip effect: Restore 300 HP/10 SP after performing an action. All
Mighty Belt -- All
Elemental Ward -- All
Guardian Amulet -- All
Mental Belt -- All
Physical Belt -- All
Elemental Augmentor -- All
Prince of Thieves Necklace -- All
Rosary of Redemption -- All
Jade Ring -- All
Man-Eating Miser's Ring Attack effect: Small chance to inflict bleeding. All
Gold Earring -- All
Shadowsage Necklace -- All
Blazon of Protection -- All
Blessed Blazon -- All
Brooch of Resolution Equip effect: Raise the amount the ultimate technique gauge rises. All
Aqeeq Charm -- All
Ward of the Knight Ardante -- All
Rainbow Shell Charm -- All
Amulet of the Nomad -- All
Blissful Amulet Equip effect: Restore 6 SP after performing an action. All
Amulet of Granatt -- All
Librarian's Amulet -- All
Assistant's Amulet Equip effect: Deal more damage the lower your current HP is. All
Sailor's Charm Equip effect: Slightly reduce lightning/dark damage. All
Champion's Charm Equip effect: Slightly reduce ice/wind damage. All
Flameguard's Charm Equip effect: Slightly reduce fire/light damage. All
Charm of Compassion Equip effect: Raise the amount of HP and SP restored. All
Enfeebling Amulet Equip effect: Extend duration of inflicted enfeebling effects by 1 turn. All
Prosperity Charm Equip effect: Receive additional leaves received at the end of battle. All
Victory Ring Equip effect: At the start of battle, raise Phys. Atk. (2 turns). All
Champion's Belt Equip effect: Prevent enemy surprise attacks. All
Mark of Fortitude -- All
Eye of Calamity Equip effect: At the start of battle, reduce own Phys. Atk. and Elem. Atk. (3 turns). All
Gale Feather Equip effect: At the start of battle, raise Evasion and Speed (3 turns). All
Finisher's Claws Equip effect: Raise damage dealt when landing critical hits. All
Sandstorm Plague Mandible Equip effect: At the start of battle, restore 1 BP. All
Fang of Ferocity Equip effect: Raise damage dealt by boosted attacks. All
Blessing in Disguise Equip effect: Turn negative values on other equipment into positive values. All
Contrition of Fame Equip effect: Raise resistance to status ailments. All
Contrition of Power Equip effect: Restore HP equal to 3% of damage taken. All
Contrition of Wealth Equip effect: Raise the amount the ultimate technique gauge rises. All
Belt of the Seas -- All
Anklet of the Sands Equip effect: Restore 3 BP when breaking a foe. All
Pendant of the Skies Equip effect: Restore SP equal to 2% of damage taken. All
Royal Hawk's Claw -- All
Scarlet Stone of Protection Equip effect: Restore 4 SP after performing an action. All
Hand-Sewn Gloves Equip effect: At the start of battle, raise Elem. Def. (3 turns). All
Foerign Ring Equip effect: At the start of battle, raise Crit. (3 turns). All
Crest of Hornburg -- All
Champion's Mark Equip effect: Prevent status ailments. At the start of battle, grant an effect that allows wearer to recover with 25% of their max HP upon being incapacitated (one time only). All
Rebellious Collar Equip effect: At the start of battle, raise Phys. Atk., but lose 10% SP after performing an action (3 turns). All
Bloodsoaked Cup Equip effect: At the start of battle, raise Elem. Atk., but lose 10% SP after performing an action (3 turns). All
Royal Cuffs -- All
Academy Insignia -- All
Memorial Pendant Equip effect: Raise resistance to poison. Restore 100 HP after performing an action. All
Famous Actress's Necklace Equip effect: Raise resistance to poison. Restore 200 HP after performing an action. All
Illusory Cape Equip effect: At the start of battle, grant the ability to dodge elemental attacks 3 times. All
Kitty Cape Equip effect: At the start of battle, grant the ability to dodge physical attacks 3 times. All
Seal of Oath Equip effect: Raise the potency of attacks against broken foes. All
Proof of Valor Equip effect: Prevent dread and terror. All
Tears of Hope Equip effect: Prevent dread and terror. At the start of battle, restore 1 BP. All
Mark of Salvation Equip effect: Prevent dread and terror. Grants 1 BP when near death. All
Seal of the Sacred Flame Equip effect: Raise resistance to status ailments. All
Yaya's Hairpin Equip effect: At the start of battle, restore 1 BP. All
Sacred Flame Charm -- All
Promise Charm -- All
Fighter's Wristband -- All
Lucky Coin Equip effect: Raise the chance of encountering rare monsters. All
Brooch of Joy Equip effect: Receive additional EXP and JP. All
JP Augmentor Equip effect: Receive additional JP. All
EXP Augmentor Equip effect: Receive additional EXP. All
Alluring Ribbon Equip effect: Raise the chance of encountering enemies. All
Spurning Ribbon Equip effect: Ward off all enemy encounters. All